ABILITIES

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ABILITY DATABASE/DEFENSE/ENFORCER
Enforcer ability icon, bronze tier

defense abilityBRONZE

Enforcer

Hit-sticks have an increased chance to land
Players with this

TIER LADDER

What each tier is worth

Each rung grants what the rung below it does, plus the effects counted here.

MECHANICS

Read at bronze. This ability gains effects as it climbs — the ones it picks up at this tier are marked. Triggers and shutdowns are shown at every tier because the data does not say which tier gates them — not because the game treats them the same.

TRIGGER

When it turns on

—
No recorded when it turns on.
THEN

EFFECT

What changes in-game

3
01

Tackle CanHitStickAnyone

Defender can hit stick any player on the field, regardless of size.

Related abilities ↗
02

Tackle Chance2ManTackleOutcome NotBroken OnHitStick

Grants the defender an improved chance to prevent broken hit stick tackles.

Related abilities ↗
03

Tackle HitStickAtDistance

Hit stick can be used at an increased distance.

Related abilities ↗
THEN

STOP

What shuts it down

—
No recorded what shuts it down.

COMMUNITY SIGNAL

Does it deliver?

No ratings yet — be the first to weigh in.

AT BRONZE

What you need to know

Defenders with this ability allow fewer broken tackles when hit-sticking ballcarriers - regardless of the runner's size or power.
TRIGGERS0GAMEPLAY EFFECTS3DEACTIVATORS0

What else touches this.

Every ability writes a set of gameplay effects. These are the abilities whose sets meet this one's.
FROM THE GAME DATA
No shared effectsAt this tier, no other published ability writes any of the gameplay effects this one writes.

GAMEPLAY FOOTAGE

See it in action

Community-submitted clips of Enforcer activating.
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