offense abilityBRONZE
TIER LADDER
MECHANICS
Read at bronze. This ability gains effects as it climbs — the ones it picks up at this tier are marked. Triggers and shutdowns are shown at every tier because the data does not say which tier gates them — not because the game treats them the same.TRIGGER
EFFECT
Ignores penalties related to acceleration.
Ignores penalties related to change of direction.
Ignores penalties related to speed.
Running plays block shed initial timer penalty.
Ball carrier auto-wins when pushing the pile.
STOP
ADVANCED LOGIC
Groups show which effects can be applied together after activation and deactivation checks.
Running_PushThePile_AutoWins
Running_BlockShedInitialTimerPenalty
GameModifierAbilities_IgnoreRatingsPenaltiesSpeed
GameModifierAbilities_IgnoreRatingsPenaltiesCOD
GameModifierAbilities_IgnoreRatingsPenaltiesAcceleration
AT BRONZE
GAMEPLAY FOOTAGE