offense abilityX-FACTOR
TIER LADDER
MECHANICS
What turns this ability on, what it changes, and what shuts it off.TRIGGER
EFFECT
Widens the timing window for a perfect catch.
Grants the receiver an improved chance to block knockouts during a tackle.
Grants the receiver an improved chance to block drop or knockouts during multi-player (1v1) catches.
Grants the receiver an improved chance to prevent an interception during a multi-player (1v1) catch.
Grants the receiver an improved chance to avoid a physics-based knockout after the catch.
Grants the receiver an improved chance to disable post catch knockouts.
Grants the receiver an improved chance to catch the ball in mid-air situations.
Grants the receiver an improved chance to win on the catching animation during multi-player (1v1) catches.
Forces the defender to guess the wrong press direction against the receiver.
Grants the receiver an improved chance to super win a press coverage battle at the line.
Grants the receiver an improved chance to win a press coverage battle at the line.
Grants the receiver an improved chance to win on a cut move.
Grants the receiver an improved chance to catch the ball.
STOP
ADVANCED LOGIC
Groups show which effects can be applied together after activation and deactivation checks.
Catching_ChancePressOutcome_OffWin
Catching_ChancePressOutcome_OffSuperWin
Catching_ChancePressDirection_DefenderAlwaysWrong
Catching_ChanceReceiverWinOnCut
Catching_ChanceMidAirOutcome_Catch
Catching_ChanceBlockMpCatchOutcome_DropKnockout
Catching_ChanceBlockMpCatchOutcome_Interception
Catching_ChanceMpCatchWin
Catching_ChanceBlockCatchTackleOutcome_Knockout
Catching_ChanceDisablePostCatchKnockouts
Catching_ChanceSpCatch
Catching_ChanceDisablePhysicsForceKnockout
Catching_ChancePressOutcome_OffWin
Catching_ChancePressOutcome_OffSuperWin
Catching_ChancePressDirection_DefenderAlwaysWrong
ALL TIERS
13 more share at least one effect.
GAMEPLAY FOOTAGE